Halo: Reach, a direct prequel to Halo: Combat Evolved, is set for release in Fall 2010 with a multiplayer beta starting in May. The game will feature many new additions, while still retaining the core Halo gameplay. The health system will be similar to that of Halo: Combat Evolved and Halo 3: ODST, and the player's energy shields will recharge slower than in Halo 3. The HUD will highlight environmental features and overlay information about them, and the Motion Sensor display will be three-dimensional. It will also feature a night vision like in Halo 3: ODST. Halo: Reach also introduces a refined equipment system known as "Armor Abilities". Pieces of equipment will now be reusable, with a cooldown time between uses. Read more...


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